By Alasdair Crews
The successful launch of the new Xbox One and PlayStation 4 consoles has been overshadowed by poor game review scores. Both consoles launched in the U.S. earlier this month with both console producers, Microsoft and Sony, proclaiming that thier machine have sold more than one million units in North America within 24 hours of going on sale.
Unfortunately, the successful sales for both machines have been dulled by a succession of poor review scores for their flagship games. PlayStation 4 exclusives “Killzone: Shadow Fall” and “Knack” and Xbox One-only offerings “Ryse: Son of Rome” and “Zoo Tycoon” have received mixed reviews across the gaming press.
The added pressure game developers are under when working with new hardware could have contributed to the poor review scores. An assistant producer with Ninja Theory, Colin Chang, said: “With development of those titles having lasted at least two years and working on theoretical hardware (that changed as time went on) at the beginning of the next-gen SKUs. [It’s a challenge], especially if you’re a launch title with such a constrained deadline.”
Having to develop parallel versions of games for the new consoles, as well as the consoles already being on sale, has also affected quality. Chang said: “I can imagine this would have affected third party publishers and developers like Activision and EA the most as they would’ve shipped 4-5 SKUs of games such as Call of Duty Ghosts and Need For Speed Rivals.”
Alongside the middling review scores, technical issues have plagued both new machines. Faulty disc drives in the Xbox One have led to Microsoft offering affected customers a free game download; whilst Sony has had issues with a blue light on the PlayStation 4 causing the console to reset itself and cause other operational issues.
Both companies maintain that the issues affect less than one percent of the consoles sold so far. With both consoles expected to be top sellers this Christmas, Microsoft and Sony hope that these issues remain isolated.
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